3D rendering of ocean can lead to weird effects netx to hills
Paradox-Synergy opened this issue · comments
Mine is halfway between a suggestion and a bug report: a graphic issue that occurs in the 3D rendering whenever there is elevated ground next to a body of water. I think the most straightforward way to solve this would be to force all water to render horizontally, and consequently shorten the slope or implement some kind of cliff effect.
Hello, yes, that happens. It's not the only bug in 3d renderer, it's a 3rd party tool, I'm not quite sure we can fix it and how