Burgs/Population generating in rivers
tlssIII opened this issue · comments
I have custom rivers that are each about a dozen miles wide and burgs continue to generate right in the middle of them. When I move the burg and recalculate the population, there are still people shown as living in the river. I can't find any settings to change to fix this
Steps to reproduce
- Click on create river
- Click on the cells to make a river and raise the mouth width until the whole river is very wide
- Click on "Burgs" under the regenerate menu
- Toggle "icons" and "population" in the layers menu
- See the burg in the middle of the river
- Click on a burg and then the relocate burg button to move it to the river bank
- Click on "population" under the regenerate menu
- Turn "population" off and back on in the layers menu
- The burg is now smaller and the population in the river is still there
Expected behavior
Burgs should not be generated inside of a river and relocating a burg should move the suburban/rural population as well
.map file
Screenshots
System
- Version: 1.97.05
- Browser: Chrome
- OS: macOS Ventura
Not a bug. Population calculations simply don't take river width in account.
Rivers are not supposed to take whole cells... They don't make the cell a water one, just mark a cell a having a river. Burgs are there as we expect then to be on river banks. For you use case you can put a specific custom Biome there and it can prevent burgs from generation there.
Rivers are not supposed to take whole cells... They don't make the cell a water one, just mark a cell a having a river. Burgs are there as we expect then to be on river banks. For you use case you can put a specific custom Biome there and it can prevent burgs from generation there.
Thanks so much, should I move this to suggestions/feature request?
I'm not sure we would be able change it, it's a fundamental thing and your use case is very specific and can be solved manually for your map.