Ayfri / Kore

A Kotlin library to generate Datapacks for Minecraft Java.

Home Page:https://kore.ayfri.com

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[FEATURE] Add a method to play a sound from a string

Aeltumn opened this issue · comments

What module does this feature apply to?

DSL

Feature description

Currently you can only play a sound using the generated definitions (as far as I could find), but you can add your own sounds using resource packs, so it would be nice to have a version that lets you freely pick the sound id to play.

My issue is not duplicated

  • This is not a duplicate
commented

That's a mistake I made, instead of using SoundArgument I've used Sounds, a fix will release for 1.20.5-pre1 !

Then you'll be able to write SoundArgument("my_sound_name", "my_namespace") and put that as a parameter.
Then also add a method for playing a sound using only a string if you want, but it's preferred to use Argument instances as you can keep the namespace and the name separated, it's easier to change later.

SoundArgument does make more sense, that'd solve it.