[AutoObsidian] Player get kicked if module is started very near to a shulker
EnigmA-008 opened this issue · comments
Describe the bug
If the module starts while standing very near to a shulker it kicks the player.
Idea about the cause: AutoObsidian tries to place echest with right click and it if right-clicks the shulker it can't deal with the situation and kicks the player.
To Reproduce
Place a shulker, start AutoObsidian, get kicked.
v06 (probably), on 2b2t.
Expected behavior
A nearby shulker should not effect the module at all. If there is no space to place the echest the module should try another place.