Auburn / FastNoiseLite

Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

Home Page:http://auburn.github.io/FastNoiseLite/

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FastNoiseLite GLSL Proposal

dotlogix opened this issue · comments

Hey there I just ported your awesome library to GLSL.
If you like you could check it out here:
https://www.shadertoy.com/view/sttBz8

If there is interest I could create a PR to include it here :)

Looks great! Thanks for working on this. It would be great if you could PR it!

Only thing I noted when looking through the code quickly is you could probably change the implementation of the basic math utility functions like '_fnlFastMin' to use The native GLSL min/max/etc.. instead of the branching that is there currently

Created a PR #99