Version 0.6 crashes
accelerator74 opened this issue · comments
Why did you close this? Have you fixed this or what?
No. But version 0.6 still falls, but there is no crash dump.
This dump version 0.5.7...
I will try to provide a crash dump version 0.6 tomorrow.
Crash dump version 0.6:
https://crash.limetech.org/f6wpj7bm7xw3
Version 0.5.7 stable for me. 0.6 - crashes.
And again: https://crash.limetech.org/rtp3wjtum5b5
What Linux distribution and version are you using?
Your source code compiled on Ubuntu 14.04, gcc-4.8.
Latest branches sourcemod and metamod
Server OS: Linux Gentoo
You can switch to Ubuntu 12.04 or newer. This is guaranteed to solve your issue.
I found fix!
l4d2_unlock_melees 1
I used extension l4d2_meleespawncontrol. And the set cvar to 1 stopped crashes
Nice to hear that!
Crashes again..
I removed your changes - New forwards. And compiled without detours/inferno_spread.cpp and detours/shoved_by_pounce_landing.cpp. So, server full stable.
I also have this issue. @accelerator74 are you able to make a PR?
According to my disassembly the issue is with
(unsigned char *)target + 588) != 3
in inferno_spread.cpp
Unfortunately I'm not familiar enough to know what that offset should be.