AtomicGameEngine / AtomicGameEngine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Error with installation

BlueBukkitDev opened this issue · comments

Twice I have tried to install this on my Linux Kubuntu and both times it came back with the same error after about 10 minutes of fetching and downloading. The executive file was never formed.
I saved a hastebin of the log from "[100%] Built target AtomicNETNative" all the way down to the last error. It was errors all the way after that. Hastebin: https://hastebin.com/ujizemozex.pl
Anything I'm doing wrong?

When you say you're "installing", what are you doing? Did you pull the latest master from github and run one of the build scripts?

I was using the Ubuntu commands through my Konsole as described on the AtomicGameEngine official website.

I'm sorry but you need to be more specific, or link to the exact page you're using.

I was linked to this GitHub page from here.

Ok thanks, so you're grabbing all the prerequisites then running Build_AtomicEditor.sh

@rokups you're a linux user right? Have you got any insight on this?

I could build everything successfully by running sh Build_AtomicEditor.sh.

@BlueBukkitDev log pasted to hastebin is not complete. I have a feeling that omitted log part contains some error. Maybe build system can not find nodejs?

I ran sh Build_AtomicEditor.sh and it exited with an error, as before. Here's the entire log, or at least everything that showed in the Konsole. I didn't see a .log file anywhere that contained it.

Can confirm this on Linux Mint 17.3 (64Bit)
AtomicGameEngine/Build/node_modules/jake/lib/api.js:336:18)
I installed all the dependencies mentioned in the build instructions on:
https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/Building-Atomic-from-Source#linux
(needed to install cmake3 in addition to make it even start to compile)