PhysicsPlatformer: character falls through platforms
brianewing opened this issue · comments
Brian Ewing commented
Alan commented
@brianewing could you please check in the editor if the colliders are being created for the tilemap? You need to select the individual tiles that are parented to the tilemap object, and check if there's a collider component attached to them. I don't reproduce that here.
Anu Prakash commented
Hi , I am having the same issues now in windows build also. A few months before this sample was working fine in windows pre-compiled binary downloaded from AtomicGameEngine.com