Anttwo / SuGaR

[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

Home Page:https://anttwo.github.io/sugar/

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How to improve my mesh effect

xujiamingtxwd123 opened this issue · comments

Hi,Thank you very much for open source such a good project。

The effect is still good after I mesh it, but it looks like there is some white content from a distance. I don't know what this is and how I can optimize it.

WXWorkLocal_17096958406501

I have referred to (#114) and modified the normal_consistency_factor to 0.3,but there are still some white lines。

Hello @xujiamingtxwd123,

Thank you for your nice words!
Please excuse me for my late answer, I've been very busy recently.

Looking at your result, I think the problem does not come from the mesh. I think this is just due to the interpolation method used by your rendering engine for displaying the texture.

This probably does not sound super clear haha, but I wrote about that in a previous issue, this could help you:
#119 (comment)

I hope this message will help you!

Thanks for your reply, I'll try it。