Typo on Parallel description
ricardojmendez opened this issue · comments
The description of the child completion for the parallel component contains a "determiens".
This description has been rewritten for an upcoming release.
The Behave project is a system for designing, integrating and running behaviour logic using Behaviour Trees for simulated characters in unity projects. NOTE: This project relates to Behave 1. For Behave 2 support and information, please use the AngryAnt community at http://community.angryant.com
ricardojmendez opened this issue · comments
The description of the child completion for the parallel component contains a "determiens".
This description has been rewritten for an upcoming release.