AndresTraks / BulletSharpPInvoke

.NET wrapper for the Bullet physics library using Platform Invoke

Home Page:http://andrestraks.github.io/BulletSharp/

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c++ "long" and c# "long" collision

ShadowTeolog opened this issue · comments

c++(windows): sizeof(long)==4
C#: sizeof(long)==8
:)
this break HACD_HACD_SetTriangles function and may be some overs

Ah, nice catch!
I'll fix it in the master branch first and then merge into double-precision.