AndresTraks / BulletSharpPInvoke

.NET wrapper for the Bullet physics library using Platform Invoke

Home Page:http://andrestraks.github.io/BulletSharp/

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Does not compile out-of-the-box using bullet 2.87

Krakean opened this issue · comments

C:\DevProjects\RTSProject\3rdParty\BulletSharp_LibC\src\btBulletFile_wrap.cpp(1): fatal error C1083: Cannot open include file: '../BulletFileLoader/btBulletFile.h': No such file or directory
C:\DevProjects\RTSProject\3rdParty\BulletSharp_LibC\src\btBulletWorldImporter_wrap.cpp(2): fatal error C1083: Cannot open include file: '../BulletFileLoader/btBulletFile.h': No such file or directory
C:\DevProjects\RTSProject\3rdParty\BulletSharp_LibC\src\btBulletXmlWorldImporter_wrap.cpp(2): fatal error C1083: Cannot open include file: 'btBulletXmlWorldImporter.h': No such file or directory
C:\DevProjects\RTSProject\3rdParty\BulletSharp_LibC\src\btBulletWorldImporter_wrap.cpp(3): fatal error C1083: Cannot open include file: 'btBulletWorldImporter.h': No such file or directory
C:\DevProjects\RTSProject\3rdParty\BulletSDK\src\BulletXmlWorldImporter\btBulletXmlWorldImporter.h(41): fatal error C1083: Cannot open include file: 'btWorldImporter.h': No such file or directory
C:\DevProjects\RTSProject\3rdParty\BulletSharp_LibC\src\btWorldImporter_wrap.cpp(6): fatal error C1083: Cannot open include file: 'btWorldImporter.h': No such file or directory

Yes, these errors can be fixed manually, but still...

The reference to Bullet that you removed in #39 is required.