OverlapFilterCallback should be abstract
zdimension opened this issue · comments
Echoing this. The NeedsBroadphaseCollision method is also not virtual. Please fix this.
Edit: Also, the Bullet manual suggests overriding btCollisionDispatcher for virtual methods needsCollision(), needsResponse, and dispatchAllCollisionPairs. I don't see virtual methods for any of these in C#.
Could you please verify that those things that should be override-able are properly exposed?
Done in 99d1738.
CollisionDispatcher will take some more time. Making C++ classes inheritable in C# is not very straight-forward.