AlternateLife / JustAnotherVoiceChat

TeamSpeak 3 plugin to control 3D voice communication in games

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Code gets people out of his car

alejandro2016 opened this issue · comments

And stop his animation while walking, actually any animation.
NAPI.Player.StopPlayerAnimation(speakingClient.Player);

Had to remove it and workaround

This is a known issue, because the Bridge uses a task clear method to stop normal animations, but this also cancels the task to drive a vehicle.

The only way to solve this, is to overwrite it with a different animation, or implement a custom solution. The resource JustAnotherVoiceChat.Server.RageMP.Resource is only a demonstration.

just change that line in resource to:
NAPI.Player.PlayPlayerAnimation(speakingClient.Player, (int)(0 | AnimationFlag.AllowRotation), "mp_facial", "mic_chatter");
By that you will fix "clear method" without any notable impact in visual effects ingame.