AE Rev Bug - Aslik frame offsets are wrong for CD data
rozniak opened this issue · comments
Found in build: 0a02018
Last working build number: N/A
Description of issue:
The hard coded frame offsets in AnimResources.cpp
are incorrect for Aslik's animations in the English retail CD version of the game (potentially others?)
The offsets in my Exoddus.exe
are -4 (one DWORD less) for all of Aslik's anims.
Steps to repro:
- Use English retail CD copy of the game for the data (or the fd.lvl attached to this issue)
- Play Feeco Depot Ender
- Head to Aslik's executive suite
- Notice that Aslik appears frozen and occasionally changes between a few frames, after possessing him he's impossible to move (softlock)