ANGLE_D3D11 is unreliable
narinishi opened this issue · comments
System Details
- OS: Windows 8.1 x64
- Thorium Version: 119.0.6045.214
- GPU: AMD FirePro M4000 Mobility Pro Graphics
Problem
ANGLE_D3D11 (default renderer) is unreliable and the graphics context for a page will sometimes fault in an unrecoverable manner (the page must be refreshed)
Additional Notes
Web page used for testing was https://www.wesane.com/game/654/
As a workaround, --use-angle=d3d9 can be added to command line to switch renderer
@RUDRA78372 @narinishi Old graphics cards have this issue. OpenGL should be used for nVidia, and D3D9 should be used for AMD.
OpenGL or D3D11 should work with newer cards.
With the current version of Thorium, I am not having any issues with ANGLE_D3D11. It provides WebGL2 and WebGPU, though the latter was locked behind a flag for me win32ss/supermium#146 (comment)