Alexandre D. Roberge's starred repositories
stanford_alpaca
Code and documentation to train Stanford's Alpaca models, and generate the data.
Polly
Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.
MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
commanddotnet
A modern framework for building modern CLI apps
needle-engine-support
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.tools
KinoDatamosh
An image effect for Unity that simulates video compression artifacts
com.baracuda.runtime-monitoring
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
Marching-cubes-on-Unity-3D
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
CharacterControllerSamples
Sample projects for the Unity.CharacterController package
Unity-SpriteAssist
Unity Sprite mesh extension
binary-greedy-meshing
Demo: https://www.youtube.com/watch?v=LxfDmF0HxSg
instantngp-batch
Batch files to quickly prepare images and train a NeRF using Instant-NGP. This project only works for Instant-NGP Binaries on Windows.
VloxyEngine
Performance oriented voxel engine for unity.
com.baracuda.thread-dispatcher
Thread Dispatcher is an open source tool to pass the execution of a Delegate, Coroutine or Task from a background thread to the main thread, and await its completion or result on the calling thread as needed.
Unity-Logger
A simple channel driven logging script for use with Unity.
Intro-Voxel-Terrain-in-Unity
A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.
MissingScriptsFinder
Helps find objects with missing scripts in Unity
ColorThief
Color Thief for Unity
Clonecraft
Minecraft clone with greedy meshing in Unity
UnityMinecraft
Minecraft clone made with unity - made off another Minecraft clone
PrivateServer
A "Private Server" for a flash game called Realm of the Mad God. Written in C#. Client is ActionScript when decompiled. This source is heavily modified from an MMOE v2 source.