Intended to be compatible with logarithmic depth?
benferns opened this issue · comments
Ben Ferns commented
I get the following error in BatchedParticleRenderer materials when switching the threejs renderer to logarithmic depth:
THREE.WebGLProgram: Shader Error 0 - VALIDATE_STATUS false Program Info Log: Vertex shader is not compiled. VERTEX ERROR: 0:123: 'isPerspectiveMatrix' : no matching overloaded function found
Forrest Sun commented
Thanks for pointing out and ur merge request. I was busy with other stuff. Now I am back will merge your request.
Forrest Sun commented