Nick Landry (ActiveNick)

ActiveNick

Geek Repo

Company:Microsoft

Location:New Jersey

Home Page:https://linktr.ee/activenick

Twitter:@ActiveNick

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Nick Landry's repositories

HoloBot

HoloBot is a reusable 3D interface that allows HoloLens & VR users to interact with any bot using Mixed Reality & Speech.

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Unity-Text-to-Speech

Sample app used to demonstrate the use of Microsoft Cognitive Services Text-to-Speech APIs (aka Speech Synthesis) from within Unity.

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Unity-MS-SpeechSDK

Sample Unity project used to demonstrate Speech Recognition using the new Microsoft Speech Service (Preview) via WebSockets.

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Unity-SpeechWithLUIS

Sample Unity project used to demonstrate the integration of Speech Recognition and Language Understanding using the new Microsoft Speech Service (Preview) and LUIS from Microsoft Cognitive Services.

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TheMakerShowBot

This bot helps you get started as a maker by recommending online resources about project ideas, where to buy hardware boards, sensors and other parts, and more. This bot also recommends specific episodes of The Maker Show to watch based on your interests.

Whiteboxing-UnityMLAgents

Experimental testbed where I test various Machine Learning & AI concepts using Unity ML Agents.

WeatherTalk

Windows 10 / UWP sample weather app for phones, tablets, desktops, IoT devices, Xbox & HoloLens

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AzureStorageDemoUnity3D

Sample Unity project used to demonstrate the use of Azure Storage services in games and Mixed Reality projects.

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BotFrameworkTestClient

Sample UWP project in C# for Windows 10 to test Direct Line calls to communicate with any bot created with the Microsoft Bot Framework.

HoloModelShowcase

Mixed Reality demo project for HoloLens used to showcase a new product in 3D.

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DesertShooterVR

Sample first-person-style game for virtual & mixed reality, optimized for Microsoft HoloLens

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MSSpeechServiceWebSocketConsole

Sample applications (.NET console & UWP app) used to test Speech Recognition in the Microsoft Speech SDK using WebSockets.

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Xamarin-Layouts

Sample Xamarin solution to experiment with Xamarin.Forms layouts.

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dotNet-Text-to-Speech

Sample .NET application used to demonstrate the use of Microsoft Cognitive Services Text-to-Speech APIs.

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LearningUnity

Simple 3D pickup game used to teach the basics of the Unity Game Engine step-by-step.

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SpaceBallsVR

Sample VR game for Windows Mixed Reality immersive headsets where you shoot asteroids at planets.

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WeatherExperience

Simple demo app used to test the integration of UWP libraries as Unity plugins

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AzStorageDataMovementTest

Sample app using the Azure Storage Data Movement library used as a test bed before moving UWP code to Unity.

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MediaPlayback

Media Playback plugin for Unity on Windows 10

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mixedreality-azure-samples

Samples showing how to use Azure and AI services in Mixed Reality projects

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MixedRealityToolkit-Unity

MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.

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ml-agents

Unity Machine Learning Agents

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ML-Simplest-Scenario

The simplest Unity ML Agents scenario I could think of

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MR_LUIS

Lab sample that demonstrates the use of the Language Understanding Intelligent Service (LUIS) from Microsoft Cognitive Services in Unity & Mixed Reality projects.

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MR_Translator

Lab sample that demonstrates the use of Azure Translation APIs (powered by Bing) in Unity & Mixed Reality projects.

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ShaderGraph

Unity ShaderGraph project

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SpeechRecoConsole

Console-based sample application used to test the Microsoft Speech SDK.

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Unity.Mathematics

A prototype of a C# math library providing vector types and math functions with a shader like syntax

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VideoIndexerApp

SDK Library for C# used to interact with the Azure Media Services Video Indexer API. Includes sample UWP GUI client and .NET Core command line utility.

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Whiteboxing-UnityVR

Experimental testbed where I explore various VR concepts using Windows Mixed Reality in Unity.

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