Too many planets
Abstrct opened this issue · comments
New planets are being discovered far too close to other planets. Even when ships are not moving new planets continue to be found, usually on the exact same coordinates as previous planets.
This likely stems to a problem in the function DISCOVER_PLANET().
Latest commit added some minor fixes to try and resolve this (making the likelihood of a new planet less likely). The bug itself that allows for the planet to still be created if it is too close to other planets is still in the code somewhere.
Fixed a lot more bugs in discover_planet but it needs more testing.
Planet system has been completely redone making this issue no longer relevant