Player and Monster stats rebalance
ASteinheiser opened this issue · comments
The game needs a rebalance.
- The leveling seems to happen too fast, then it cuts off. May need to adjust monster exp reward, chest exp reward and calculation of next exp to level.
- The Player doesn't have a lot of health. Might be more interesting if the player's health is based off 100 instead of 10.
- A lot of the stats for monsters were just put in there then everything just got balanced around those initial values.