ACBob / VoxelThingYeah

Voxel Game Engine

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World saving and loading

ACBob opened this issue · comments

commented

The world format should be easy to decipher.

Look into NBT, SQLite or similar.
Packet serializer may work, but is not entirely portable as I have no idea what it does to data.

commented

Needs research.

I see Minetest uses SQLite, but I'm not sure in what way. Of interest might be the packet serializer we use, it may work for saving to a file.
Potential issue would be ideally worlds are easy to read.