ACBob / VoxelThingYeah

Voxel Game Engine

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Physics Improvements

ACBob opened this issue · comments

commented

Collision

  • Collision testing all chunks that the Collision Box is in
  • Rotate-able Collisions
  • More shapes
    • Sphere
    • Mesh

Physics

  • Friction
  • Gravity modifier (water lowering it, etc.)
commented

The physics has been pushed down to the base entity, and is pseudo-trying to get Minecraft parity.

commented

Rewrite may not be needed.

Improvements, however, are. Collision currently only tests your current chunk, it should also check a neighbouring chunk.

commented

Collision with the world is relative to blocks instead of chunks, so we only test the blocks in the world positions touched by the collision box