256M MEGA Storage Component overflows Matter Condenser
STtraveller opened this issue · comments
This would appear to be an issue on AE2's end.
For now, just use a 64k at most for the matter condenser. Anything above that — especially a 256M — is just wasteful.
Just a follow up, 64M is working perfectly and it actually works to store excess energy by setting to destroy items than to matter ball/singularity (where 64 item singularity + 256000energy is the max if singularity is set), it can instantly convert to 64 singularity/matter ball by just deducting the corresponding energy from the storage.