Error when using the MEGA Cells mod in Minecraft with Texture
vindocel opened this issue · comments
Hello,
I am writing to report an error that I have encountered while using your mod "MEGA Cells" in Minecraft. The error message I received is as follows:
"net.minecraftforge.fml.ModLoadingException: MEGA Cells (megacells) encountered an error during the done event phase"
"java.lang.IllegalStateException: Render layers can only be set during client loading! This might ideally be done from FMLClientSetupEvent."
This error occurred when I was rendering the overlay in the game. I have attached the Minecraft crash report for your reference.
I would greatly appreciate it if you could investigate this issue and provide a solution as soon as possible. I have been really enjoying using your mod, and I hope that this problem can be resolved so I can continue to use it.
Thank you for your time and efforts.
-
I would like to add that this error occurred when I was trying to start the mod using the Dark-Everywhere v1.3.9🌙 texture pack, and I have tested it on a clean installation of minecraft,
-
"I also wanted to note that this texture pack uses a GLSL shader system to color the text of container titles, so this error may be related to how the mod interacts with the shader system."
Sincerely,
[Victor Matos ]
Can't say I'm experiencing the same problem in either a development or release environment, and the code being referenced is only run during a client-specific event anyways. I'm happy to double-check later though if you have any other steps to reproduce that might be helpful to know about.
Nevermind, indeed it turns out I wasn't using the proper event for it. Sorry about that. Hotfix should be out in a bit.