逗比学长's repositories
uestc_Internet_plus_course_project
在电子科大本科期间所有课程课设和作业的代码和部分报告,包括【计算机组成与结构】、【计算机网络与通信技术】、【软件基础综合课程设计】、【互联网软件开发综合课程设计】、【数据挖掘与大数据分析】、【时间序列分析】、【机器学习】、【数据结构与算法】、【并行程序设计导论】、【计算机操作系统】、【计算机视觉】
earlywarning
使用vue全家桶开发的前端代码,做的是互联网软件开发课程设计——工业预警系统
front-end-cli
一个基于webpack构建的前端微应用快速开发脚手架
db_project
大三上数据库原理的时候做的一个小全栈练习应用,用的是Vue + SSR + Koa2 架构
543877815.github.io
使用hexo写的个人博客在github上面的托管
awesome-vector-tiles
Awesome implementations of the Mapbox Vector Tile specification
bvh_article
Code accompanying the blog post on bvh construction.
cpp-concurrency
Source code for https://paul.pub/cpp-concurrency
game-programmer
A Study Path for Game Programmer
HandyView
Handy image viewer based on PyQt5. Convenient for viewing and comparing :-)
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
listen1_chrome_extension
one for all free music in china (chrome extension, also works for firefox)
ogldev
Source code of OpenGL tutorials on ogldev.org
opengl-tutorials
Tutorials from the following playlist: https://www.youtube.com/playlist?list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
os-visualization
【计算机操作系统】课程上进程调度实验可视化调试工具,工具托管在右边的网站,还有几个测试用例也在那个账号的项目里
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
raytracing.github.io
Main Web Site (Online Books)
splat
WebGL 3D Gaussian Splat Viewer
thread-pool
BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library
ThreadPool
A simple C++11 Thread Pool implementation
tinyrenderer
A brief computer graphics / rendering course
trt-samples-for-hackathon-cn
Simple samples for TensorRT programming
vector-tile-spec
Mapbox Vector Tile specification
webgl-map
Experiment to build a vector map from scratch