A boilerplate to kickstart Chrome extension development.
- Gulp and Webpack build system.
- Crx packaging.
- Live reloading.
- ES6 via Babel.
- Linting via ESLint.
npm install -g gulp webpack
npm install
Edit manifest.json
and update the name
and description
. Update your icons in the src/assets
directory.
The build system generates three files:
common.js
- Common code shared across the client script and the background script.client.js
- The client script.background.js
- The background script.
Depending on your extension you might not need both. If this is the case, remove the entry point from config/webpack.config.js
, the settings from manifest.json
and the file from src/js
.
If you need multiple content scripts, add them in manifest.json
, create a file in src/js
and add a entry point in config/webpack.config.js
.
The build system comes with jQuery
and lodash
preloaded. If you need more third party scripts, install them via npm and add them to the ProvidePlugin
options in config/webpack.config.js
.
- Run
gulp
. - In the Chrome extensions page, click
Load unpacked extension...
and select thebuild
directory.
The extension will automatically reload on code changes.
- Add your pem as
config/extension.pem
. gulp build
will generate a build in./dist
.
- Add version bumping.
- Add SASS.
- Remove live reloading code from distribution build.
Copyright (c) 2015 Alexandru Badiu.
Licensed under the MIT license.