Engine event logger
Ri0ee opened this issue · comments
Simple pair of files: LogMain.h and LogMain.cpp.
Should be designed as any other class in Engine.
It will later be part of EngineMain and will be created in the same way as, for example, SoundManager or GraphicsManager.
Should have method AddEvent, event could be: error, warning, or just info. This method pushes event into the stack or queue that could later be printed to the console or written in to the file.