Corrupted value in Scene editor's tooltip right after instance deletion
Bouh opened this issue · comments
Aurélien Vivet commented
Is there an existing issue for this?
- I have searched the existing issues
Describe the bug
When deleting an object from the object list, if the cursor was on the same object the tooltip can be corrupted. and the frame selection is still visible.
Steps to reproduce
2024-03-21.22-04-11.mp4
GDevelop platform
Desktop, Web
GDevelop version
5.3.19x
Platform info
No response
Additional context
Thanks to Rami (Tulenväki Productions) for the report.
Clément Pasteau commented
Yes this is the same as #6067
Tricky to solve I believe as the deletion and the tooltip do not happen in the same place, so not a straightforward solution