46bit / rts

A simple Real-Time Strategy game

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There should be a way to limit the movement of enemy units

46bit opened this issue · comments

Right now the game takes place on an open world with no barriers. I would like there to be ways to build defensively. Ideas:

  • Minelayer units (I like this);
  • Walls (maybe…);
  • Cave-like maps (does not suit this game style.)