2394425147 / LC_CullFactory

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

OpenBodyCams

NilaierMusic opened this issue · comments

Doesn't render rooms around other players when you look at them through the camera that OpenBodyCams adds (Does render security doors and smoke though). Probably isn't compatible with other bodycam mods either.
Lethal_Company_IhbFjraCFX

Also does not work with RickArgs Helment Cams

commented

Just tested cullfactory + openbodycams yesterday (most recent versions) and did not have any issues with the radar screen or bodycam monitor. This is on vanilla moons, vanilla interiors, custom moons, and custom interiors. It always seemed to work for myself and others in the lobby.

There was one bug that I think was related to one or both of these mods, though. At random points throughout a 5 hour session, you could see an occasional green flashes in first person. It seemed to occur directly on the center of the screen, stretching horizontally across the entirety of the screen, but only 200-300 pixels high? It wasn't a full screen flash from what I could tell.
I imagine this is either cullfactory rendering green when there's a render issue, OR maybe it's related to the "green flash" bodycam monitor feature when you toggle to a new camera?
I had this happen inside the facility, as well as completely outside on the vanilla moon Offense. If it's related to the openbodycams green flash feature, then it probably shows on the player's screen in first person when someone in the ship toggles to their camera? Just a guess.

Just tested cullfactory + openbodycams yesterday (most recent versions) and did not have any issues with the radar screen or bodycam monitor. This is on vanilla moons, vanilla interiors, custom moons, and custom interiors. It always seemed to work for myself and others in the lobby.

There was one bug that I think was related to one or both of these mods, though. At random points throughout a 5 hour session, you could see an occasional green flashes in first person. It seemed to occur directly on the center of the screen, stretching horizontally across the entirety of the screen, but only 200-300 pixels high? It wasn't a full screen flash from what I could tell. I imagine this is either cullfactory rendering green when there's a render issue, OR maybe it's related to the "green flash" bodycam monitor feature when you toggle to a new camera? I had this happen inside the facility, as well as completely outside on the vanilla moon Offense. If it's related to the openbodycams green flash feature, then it probably shows on the player's screen in first person when someone in the ship toggles to their camera? Just a guess.

Haven't noticed that on my end with the green flash, while having OpenBodyCams and TwoRadarMaps installed along with CullFactory. Although, you are right about OpenBodyCams compatibility. I guess portals fixed this issue for headcams at least on OpenBodyCams, so i will close this issue. If you want to report that, either open a new issue here or on both github pages, so both devs can look into it.

There was one bug that I think was related to one or both of these mods, though. At random points throughout a 5 hour session, you could see an occasional green flashes in first person. It seemed to occur directly on the center of the screen, stretching horizontally across the entirety of the screen, but only 200-300 pixels high?

This was just a bug in OpenBodyCams, that I finally managed to track down and fix in Zaggy1024/LC_OpenBodyCams@5941493