2394425147 / LC_CullFactory

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Apparatus visually disappears after going too far from the room, possibly outside?

Roobotics opened this issue · comments

Something odd, unsure if it's because the apparatus has a specifically set origin point inside the 'dungeon' unlike other loot, but maybe going too far away from that is causing this, need to test later with no other mods but I also disabled any apparatus relevant mods and this still happened, but it very much seems like an incorrect item culling issue?

Upon leaving the facility (or maybe just too far away from it's room?) twice now I've noticed that the apparatus I was holding, went totally invisible. No light source either.

Can confirm that disabling the CullFactory mod, did correct this, and caused apparatus to remain visible afterwards with no disappearances like I encountered.

There is a vague possibility that taking damage while away from the Apparatus room, is somehow a trigger, so if not readily reproducible, try that.

Are you using version 0.8.7 or newer? That was a known issue with 0.8.6 that was fixed in the next version.

As it is currently, the apparatus and other network-synced objects in the interior should no longer be culled.

At the time I wrote that, I was using the latest version in the thunderstore, so believe it was 0.8.7?(hard to correlate timestamps vs the daily updates!) I'll give it another go though, now that a new version is out and that was a known issue then. Thanks for the hard work for this much needed optimization!

Update: Yes this seems to be resolved! I didn't encounter a disappearing Apparatus, so I must have removed the mod right before an update to resolve it, thanks again!

Nice! I'll close this issue then, thanks for updating!