Hi, does anyone know how to add Attach Track to Track?
cundesi opened this issue · comments
Hi, does anyone know how to add Attach Track to Track?
The C ++ documentation has this function, but I'm not sure how to use it.
I have created MovieScene3DAttachTrack for Track, but I don't know what to do next
attach_node = seq_asset.sequencer_add_track(MovieScene3DAttachTrack, node_guid)
attach_sequence = attach_node.sequencer_track_add_section()
I have exported all the properties, and I decided the biggest possibility is this
But how can I create MovieSceneObjectBindingID and reset it?
Does anyone have any ideas? Thank you all
attach_sequence.AttachSocketName = 'Move_Joint'
attach_sequence.ConstraintBindingID = MovieSceneObjectBindingID(
Guid=ue.string_to_guid(anim_movie_guid), Space=EMovieSceneObjectBindingSpace.Local
)
seq_asset.sequencer_changed(True)