200Tigersbloxed / UnityMods

A collection of my mods for games that run on the Unity Engine.

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[HRtoVRChat] HypeRate not working

TanukiPenny opened this issue · comments

commented
[20:03:52.862] [HRtoVRChat] [ERROR] [HRtoVRChat/HypeRateManager] (LOG): Failed to connect to HypeRate server! Exception: System.Net.WebSockets.WebSocketException (0x80004005): Unable to connect to the remote server
  at System.Net.WebSockets.WebSocketHandle+<ParseAndValidateConnectResponseAsync>d__28.MoveNext () [0x00107] in <d2957de1c3fd4781a43d89572183136c>:0
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1+ConfiguredTaskAwaiter[TResult].GetResult () [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Net.WebSockets.WebSocketHandle+<ConnectAsyncCore>d__24.MoveNext () [0x00383] in <d2957de1c3fd4781a43d89572183136c>:0
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.ConfiguredTaskAwaitable+ConfiguredTaskAwaiter.GetResult () [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Net.WebSockets.ClientWebSocket+<ConnectAsyncCore>d__16.MoveNext () [0x000d1] in <d2957de1c3fd4781a43d89572183136c>:0
--- End of stack trace from previous location where exception was thrown ---
  at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at System.Runtime.CompilerServices.TaskAwaiter.GetResult () [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0
  at HRtoVRChat.HRManagers.HypeRateManager+<>c__DisplayClass17_0+<<StartThread>b__0>d.MoveNext () [0x000e0] in <94d8ad99a1724a4f8dc20c938d2ec0ec>:0

The issue is caused when using HypeRate. I might be stupid but the sessionid is the 6 letters and numbers at the end of https://app.hyperate.io/, right?

Hi, this is a connection issue with your socket to the server. I can confirm that my end is working and accepting connections so this is not a mod issue.

Verify that you're able to make a connection to hrproxy.fortnite.lol, if you cannot make a connection, then be sure that there is no antivirus preventing you from connecting.

The issue is caused when using HypeRate. I might be stupid but the sessionid is the 6 letters and numbers at the end of https://app.hyperate.io/, right?

Yes, that would be correct, however a code being incorrect would not affect socket connection.

Despite this really being support, I will leave the issue open as this is a brand-new release, however I'm 99% sure this is not a mod issue, and just a network restriction on your end, or possible with my DNS provider on my end.

commented

It seems I can make a connection just fine.

https://i.penny.moe/tbnu9s8u9rdw.png

Head over to piesocket's websocket tester and verify you can connect to wss://hrproxy.fortnite.lol:2096/hrproxy

If you can make the connection, then I will have to look into the HypeRateManager again to see if there's any issues, however at just a glance I could not seem to find any.

If you cannot make the connection, then this is an issue on your end, and I may be unable to assist any further.

image

commented

Tested and seems to working.

https://i.penny.moe/2gcgs158gx29.png

(Just keeping this up with discord convo)

image

Can confirm it's working on my end, moving this to discord support. If anyone else has this issue, please comment here and I'll reopen.