Onikakushi is crashing at a certain point in the story
lolzzxd opened this issue · comments
In chapter 3 of Higurashi when they cry - Onikakushi (ch1) the game seemingly freezes when Rina and the main character are pulling the statue out from the dump. The music still continues playing, but I can't call the menu and the only thing it reacts to is when I try to close it. It will react with the "are you sure"? Is this because I am missing a CG or something? The previous CG's were working, but they were other art than the Updated "Updated" art (the up-to-date art), which I am using for the general sprites and that seemed a bit peculiar. Reunpacking the CG pack in the StreamingAssets folder did not work. Also I installed it with the manual downloads, instead of the installer since that got stuck many times in a row sadly. My computer is a DELL Latitude E6640 with Windows 7.
I hope anyone will be able to help me, if you need further information about my computer feel free to ask, also I'm new to this so if it doesn't have a label, I'm extremely sorry but it was confusing.
I'm a little confused. The updated sprites you are currently using, are they provided by us or is it another pack from somewhere else? We made many changes to the filesystem so you might be crashing because of missing files, supposing you are not running the sprites provided by us.
Also, please upload the output_log file that should be inside your StreamingAssets folder. That's essential to understand the cause of this crash.
dialog21 is not void in the "zonik_004_vm0x_n01" file. I'll fix it to see if it fixes the error
There, I fixed it. It was just a redirection for the censor flag that was missing void.
I also found a small sprite issue that I fixed aswell.
To fix it, only thing needed is to add "void" before dialog21 in both censor files for Day 4.(if you want to continue before the fix goes live) @lolzzxd
Okay thank you very much!
Report any other sprite that are not the ones you are currently using if you see some, I'll fix it.